Pixomondo, the VFX studio I worked for in Frankfurt, has finally released the VFX breakdown for our work on House Of The Dragon, Season I.
Páginas
Thursday, 24 April 2025
VFX Breakdown (PXO - House Of The Dragon, Season I)
Wednesday, 2 April 2025
Friday, 20 September 2024
aircraft
The second movie I worked on while at Cinesite in Montreal, was Steve McQueen’s Blitz, set in London in WW2. The trailer came out yesterday and features my two shots of a Luftwaffe bomber plane flying into a building. I am looking forward to seeing the full film this November.
This is the second time I was involved in WW2 aircraft animation. First time was for Midway (2019).
Saturday, 20 April 2024
Straight shooter
”Oh, shi*!!!! ....I worked on this!!!!”. I exclaimed the other night, when I recognized our sequence in 3 Body Problem.
While still at Pixomondo (Frankfurt), this is one of the last projects I worked on from July to October 2022—it just came out a few weeks ago on Netflix. Because of the production codename, I had no clue at the time what exactly I was working on.
Here's the trailer:
Sunday, 14 April 2024
Saturday, 30 March 2024
Thursday, 22 February 2024
Kicks and punches
Worked on this at Cinesite when we were living in Montreal. We did a of of hard body animation like vehicles, boats, etc. and digi doubles.
It premieres on March 21 on Prime Video.
Here is the trailer:
Monday, 22 January 2024
2023 BAFTA Award Winner for Special, Visual & Graphic Effects
Wednesday, 17 January 2024
Joe Beef's funeral procession (Montreal 🍁 2023)
Into the light with Cité Mémoire, documentary inspired by the night walk of multimedia projections in the heart of historic Old Montreal (by Michel Lemieux and Victor Pilon).
Joe Beef's funeral procession (Montreal, 2023) from Luis Estenssoro on Vimeo.
🍁
Friday, 29 December 2023
Burgos by Chaliapin
Saturday, 23 December 2023
Flitting Moth
Friday, 9 June 2023
Wednesday, 7 June 2023
Saturday, 3 June 2023
Saturday, 8 April 2023
Saturday, 15 October 2022
COME FLY WITH ME
This “How to Claim you Dragon” video focuses on the sequence we worked on: when young Aemond rides Vhagar for the first time.
It explains how the real cameras had to match our 3D cameras, which allowed us animators to place the footage (in this case the actor) in the correct spot in order to animate Vhagar. This sequence also includes full CG shots. This means that the entire shot was computer generated including the actor—typically wide angle shots, where you could see more of Vhagar's body mass.
Two of my shots. What a ride!!!!
Sunday, 31 July 2022
Sunday, 1 August 2021
Sunday, 11 July 2021
Sunday, 4 April 2021
Friday, 5 February 2021
Tuesday, 26 January 2021
Friday, 1 January 2021
Friday, 4 September 2020
Friday, 28 August 2020
Who's the Big Bad Wolf
A huge thrill to have worked on Ridley Scott’s first-ever television
production—of which he also directed a couple of episodes.
This sci-fi series has real promise as the new trailer shows.
Our animation team worked on a range of challenging creature and android
shots, including physical interactions between creatures and actors (I
can’t reveal more). These types of shots are tricky and difficult to
pull off, but judging by the trailer it was worth the pain.
Raised By Wolves starts September 3 on the new streaming service HBO MAX.
Check out the trailer: