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Thursday, 15 October 2026

Henson & Sons

Sharing another sculpture:

I used super sculpey (as always) for Jim Henson and plasticine for Kermit, Rowlf and Ernie.

 




 

Saturday, 15 August 2026

 

                        All feature films and series I've worked on 😊 

 

 

Thursday, 25 June 2026

Giants

 

- "¿Qué gigantes?"

- "Aquellos que allí ves, de los brazos largos; que los suelen tener algunos de casi dos leguas."

 

(Pencil on paper; colored in Photoshop)

 

Thursday, 14 May 2026

Back to sculpting

 Bill "The Butcher" (Gangs of New York)

 

I went back to sculpting with my human hands after a few years’ pause.

No computers, no software, just me and the clay!

 


Friday, 8 May 2026

Tiny contribution

 


Shortly before I left for Montreal, our animation team at Pixomondo Frankfurt started working on a sequence for Ant-Man and the Wasp - Quantumania. I didn’t think more of my contribution until the other day when I watched the movie for the first time.  To my pleasant surprise, I saw my name in the credits. 

                                      

The sequence we worked on:

 

 

 

Everything from concept art, environment, animation, lighting to the final render. Our animation team was in charge of animating everything that crawled, floated or creeped around.                        

A lot of animation cycles were created.



Wednesday, 4 February 2026

 Here is how I see "his" newly assembled Board of Peace!!!!  

(Pencil on paper, coloured in Photoshop) 

 


 
 
 

Thursday, 24 April 2025

VFX Breakdown (PXO - House Of The Dragon, Season I)

Pixomondo, the VFX studio I worked for in Frankfurt, has finally released the VFX breakdown for our work on House Of The Dragon, Season I.


Saturday, 12 April 2025

Wednesday, 2 April 2025

Friday, 20 September 2024

aircraft

 


The second movie I worked on while at Cinesite in Montreal, was Steve McQueen’s Blitz, set in London in WW2. The trailer came out yesterday and features my two shots of a Luftwaffe bomber plane flying into a building. I am looking forward to seeing the full film this November.

 

This is the second time I was involved in WW2 aircraft animation. First time was for Midway (2019).

 

 


 

Saturday, 20 April 2024

Straight shooter

 

”Oh, shi*!!!! ....I worked on this!!!!”.  I exclaimed the other night, when I recognized our sequence in 3 Body Problem.

 

 


 

 While still at Pixomondo (Frankfurt), this is one of the last projects I worked on from July to October 2022—it just came out a few weeks ago on Netflix. Because of the production codename, I had no clue at the time what exactly I was working on.  

 

 

Here's the trailer:

 

Thursday, 22 February 2024

Kicks and punches

Worked on this at Cinesite when we were living in Montreal. We did a of of hard body animation like vehicles, boats, etc. and digi doubles.

It premieres on March 21 on Prime Video.



Here is the trailer:



Monday, 22 January 2024

2023 BAFTA Award Winner for Special, Visual & Graphic Effects


 


In 2023 our VFX team at Pixomondo Germany won a BAFTA award for our work on House Of The Dragon Season 1

 

I animated Vhagar, the largest and oldest dragon in the story. Above: a still of one of my shots - Vhagar burning her rider alive.